by Peter Thomsen » Wed Feb 04, 2009 5:08 pm
A) Fingerings:
Create duplicate versions of the fingering articulations.
Edit the duplicates so that they have different vertical positions.
Assign metatools to the fingerings for fast entry.
An example:
If you need four different vertical positions (four fingering numbers above each other), assign metatools so that the letter Z key positions a finger number '1' at the lowest position, the letter A key positions a finger number '1' at a position 24 EVPUs (= 6 Points = 1 Space) higher (or whatever amount you want), the letter Q key positions a finger number '1' at a position 48 EVPUs higher, and the number 1 key positions a finger number '1' at a position 72 EVPUs higher.
Similarly, assign metatools so that the four different position of a finger number '2' are programmed to the keys X, S, W, and 2.
Similarly, assign metatools so that the four different position of a finger number '3' are programmed to the keys C, D, E, and 3.
&c.
B) Encircled numbers:
1. There are fonts with "number-inside-a-circle" characters, e. g.
Helsinki Special
Opus Special
Wingdings
Wingdings2
Zapf Dingbats
You can attach a such "number-inside-a-circle" character as an articulation or as an expression.
2. You can also create the number as a text expression, and give the text expression a circular enclosure.
3. And you can create the "number-inside-a-circle" in the Shape Designer, and use it as shape expression or as shape articulation.
Finale 2011c and 2012c, Mac OS X 10.8.4, Dolet 6 for Finale, Finale user since 1996