Create Timbale MIDI Map and Layout
Posted: Mon Oct 14, 2019 4:25 pm
Hello. I am helping out a friend (a percussionist) who is doing a percussion ensemble arrangement in Finale 26 (Mac). Specifically, I am helping with finding the best options for playback especially for the non-pitched percussion instruments. He has available the Garritan Instruments for Finale and SmartMusic SoftSynth. He has notated exactly what he wants but as is known, there has to be a sound to correspond with that notation in the sound set. I have taken a deep dive into this topic as I want to understand this better myself. I have read many posts from this forum, the archived MakeMusic forum and the Finale manual. And thanks to several of you, I have learned quite a bit more. However, my mind is spinning for best methodology.
To the question at hand: Attached is the key for the timbale part.The closes Percussion Layout I found is the Timbale Layout that uses the SmartMusic SS Cuban Percussion. It contains 4 sounds and those sounds will work for the part. However, the part needs 3 more specific sounds.
From what I have read, there seems to be 2 main solutions. One is to create a new Percussion MIDI map and the other to use different MIDI maps in different layers. Here I think the best choice is to create a new MIDI map as the part is very active. I know there are suitable available sounds that would be adequate. This is where I need some help as even though I have read directions and posts, something is not clicking with me. Do the sounds I choose need to be SmartMusic SS also? Can I choose from GIfF? Then, how do I exactly do that? If there are directions for this somewhere, please let me know. Any help here is appreciated. Many thanks!
To the question at hand: Attached is the key for the timbale part.The closes Percussion Layout I found is the Timbale Layout that uses the SmartMusic SS Cuban Percussion. It contains 4 sounds and those sounds will work for the part. However, the part needs 3 more specific sounds.
From what I have read, there seems to be 2 main solutions. One is to create a new Percussion MIDI map and the other to use different MIDI maps in different layers. Here I think the best choice is to create a new MIDI map as the part is very active. I know there are suitable available sounds that would be adequate. This is where I need some help as even though I have read directions and posts, something is not clicking with me. Do the sounds I choose need to be SmartMusic SS also? Can I choose from GIfF? Then, how do I exactly do that? If there are directions for this somewhere, please let me know. Any help here is appreciated. Many thanks!