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broken secondary beams - correct in score, not in parts

Posted: Wed Jul 17, 2019 9:32 pm
by mjtrotta2002
Love this forum, many thanks for all of the help I have received over the years.

I cannot update broken secondary beams in parts, even though I have them correct in the score.

I am using Linked Parts with Specify voicing.

Below are two examples.

Note the broken beam is correct in score, but not in parts. I cannot edit directly in part because it is a specified voicing part.

Any help would be appreciated.

Many thanks,
Michael

Finale 25, MAC

Re: broken secondary beams - correct in score, not in parts

Posted: Wed Jul 17, 2019 9:34 pm
by mjtrotta2002
Score and Part example.

Re: broken secondary beams - correct in score, not in parts

Posted: Wed Jul 17, 2019 9:52 pm
by zuill
Yeah. That's one of the limitations when you specify voicing. A workaround I have used to avoid the drawbacks to Specify Voicing is to not check that box, but in the part, use a Staff Style to hide the other layer that only applies to that part (but does not apply in the score). That would then give you the Beam Stub control you need. It might take some extra work, but gives you the result. The other approach is to extract the linked part and then eliminate the other layer. Many users have found that is the only way to give total control.

Zuill

Re: broken secondary beams - correct in score, not in parts

Posted: Wed Jul 17, 2019 10:16 pm
by motet
I don't use voicing at all. Rather, a separate staff for each part, then combine them in a third staff for use in the conductor's score.

Re: broken secondary beams - correct in score, not in parts

Posted: Thu Jul 18, 2019 12:31 pm
by mjtrotta2002
zuill wrote:Yeah. That's one of the limitations when you specify voicing. A workaround I have used to avoid the drawbacks to Specify Voicing is to not check that box, but in the part, use a Staff Style to hide the other layer that only applies to that part (but does not apply in the score). That would then give you the Beam Stub control you need. It might take some extra work, but gives you the result. The other approach is to extract the linked part and then eliminate the other layer. Many users have found that is the only way to give total control.

Zuill
Thanks so much, this is what I suspected.

In context, this is a multi movement work with lots of parts, so in this instance, extract for final printing, will be the best.

Many thanks.