There seem to be a mismatch between velocities in Finale v.s. Kontakt. To get a playback velocity of about 60 in Kontakt (I say about 60 since I can't determine the exact figure) I need to tell Finale to play a value of 90. This means that I can never play louder than about 100 if I set it to 127 in Finale.
Can this be fixed by changing the values in the Human Playback; Dynamics/Volume (below)? I've set the style to "None", but I'm wondering if it still affects velocities. By the way, I noticed this on Timpani which isn't a sustaining instrument.
Velocities does not match in Finale/Kontakt
Moderators: Peter Thomsen, miker
I got help to solve it at the Native Instruments forum.
I need to use the percent alter, that way I can add velocities "above" 127.
In my case, if the Finale velocity is 64 I need to type 242% to make it go up to 127 in the Kontakt Timpani instrument. It can be that I've done some experimenting with this setting before without undoing it, or something else has happened, I can't remember.
So if you get this kind of issue, now you know what to do.
I need to use the percent alter, that way I can add velocities "above" 127.
In my case, if the Finale velocity is 64 I need to type 242% to make it go up to 127 in the Kontakt Timpani instrument. It can be that I've done some experimenting with this setting before without undoing it, or something else has happened, I can't remember.
So if you get this kind of issue, now you know what to do.
Windows 11, Finale 27.4.1