Playback of quarter tones based on musicxml
Posted: Sat Oct 06, 2018 8:17 pm
I often do algorithmic composition by generating musicxml files programmatically, and then opening in finale to render the score and export a wav version. So far, for everything that I've wanted to do (including some more advanced effects such as slide between notes or using instruments like the tabla), I've either been able to simply follow the instructions on musicxml.com, or create a new project by hand which does what I want in Finale, export that project to musicxml, and then use that as a guide. However, I've been unable to figure out a way to use musicxml to set playback to quarter tobes. The tag <alter>0.5</alter>, which is described in the musicxml website, causes the note to be notated as half-sharp, but played back as being a full sharp. Is there any way that I can include code in my musicxml file so that notes are both rendered and played as half-sharp?
If not, is there a setting I can create so that, with a single button click within Finale, I can re-render all of my half-sharps and half-flats appropriately? For instance, in Musescore (an open source notation software) with an installed Quarter-Tone plugin, quarter-tones are not rendered as such automatically, but you can re-render an entire score correctly with a single click.
Thanks!
If not, is there a setting I can create so that, with a single button click within Finale, I can re-render all of my half-sharps and half-flats appropriately? For instance, in Musescore (an open source notation software) with an installed Quarter-Tone plugin, quarter-tones are not rendered as such automatically, but you can re-render an entire score correctly with a single click.
Thanks!